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    All 3 Bakerline Riddler Puzzle Locations & Solutions – Suicide Squad Kill the Justice League
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    All 3 Bakerline Riddler Puzzle Locations & Solutions – Suicide Squad: Kill the Justice League

    By Erickson MelchorFebruary 3, 20244 Mins Read
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    In terms of events, Bakerline is the first place our group of anti-villains goes to after their encounter with a brainwashed Green Lantern. We didn’t get to see much of the place as the team was running for their lives for the most part. The two places of note in the area are the Batman Experience tour and the Daily Planet. The rest are older historic buildings left over from the days of Superman The Animated Series, it feels like.

    In this guide, I’ll tell you where you can find the solutions for all the Riddler riddles in Bakerline. The locations are easy enough to find but will still require you to get the right stuff into the frame for it to count.

    Suicide Squad Kill the Justice League Baker Riddle Clues

    • Clue #1: In Bakerline, a renter’s choice, and there resides the people’s choice
    • Clue #2: Outside the science center’s wall, find something big that once was small
    • Clue #3: Printing stories to astound, this Planet makes the news go round

    The list above is the clues for all the Riddler riddles in the Bakerline district. There are a total of three riddles to solve, the same for all districts in the game. The map will show the general location the riddles are pointing. The rest of the article goes over what the riddles are referring to.

    In case you didn’t know, the Riddler left recorded voice lines pointing to objects and locations that play randomly while you’re in the district. Once you have a possible solution in mind, you go to the location and press Up on the D-pad to scan the location. If the answer is satisfactory, a message will pop up, saying “RIDDLE SOLVED”.

    Clue #1: In Bakerline, a renter’s choice, and there resides the people’s choice

    The answer to this riddle was a little hard to narrow down initially. You are looking for the ‘1938 Sullivan Place’ building. It is located at the heart of the Bakerline district across from the Daily Planet Gardens. You can even see the building’s sign from the park’s main entrance. For the scan to count, you’ll need to move around the back and position yourself on the street on the other side of the ledge. You need to have the ad with Lois Lane, the people’s choice, and the ‘1938 Sullivan Place’ in the frame for it to count.

    (There is a chance that a scan of the front of the building also counts. I have yet to confirm this.)

    According to the comics, the apartment was rented to Clark and Lois shortly after they got married as a gift from the building’s owner, Bruce Wayne, and thus a renter’s choice.

    Clue #2: Outside the science center’s wall, find something big that once was small

    The second clue takes us all the way to the Northernmost part of the district. The building you are looking for is the Science Museum next to the Metropolis Hospital. It is the tallest building among those closest to is, so you won’t have a hard time looking for it. The item you are going to scan is a statue of the atom at the entrance of the building. Just get the statue in view and you’re all good.

    The Atom symbol is associated with a handful of heroes in the DC universe. But it is most commonly associated with the hero, The Atom, aka Ray Palmer.

    Clue #3: Printing stories to astound, this Planet makes the news go round

    The third and final riddle is the easiest one to figure out in the bunch. For this one, you can either go to the main doors of the Daily Planet or go to the very top of the building and scan the iconic globe. Either answer will satisfy the Riddler riddle.


    And that’s all the Riddler riddles accounted for in the Bakerline district of Suicide Squad: Kill the Justice League. If you’re interested, I’ve also made an article telling you where you can find all the Riddler trophies in the Bakerline district. That one took longer than expected to complete.

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    Erickson Melchor
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    Erickson is not just an indie game developer but also a discerning critic who aspires to see his games make a positive impact someday. In the meantime, he diligently works on his craft and immerses himself in a variety of games. You never know when and where inspiration might strike. As a Destiny 2 enthusiast, Erickson spends a considerable amount of time exploring the world of Guardians. Furthermore, as an editor for Sirus Gaming, Erickson blends his game development insights with a critical eye, aiming to enrich your gaming experience while sharing his unique perspective on the industry.

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