Game developer Frontier Developments recently revealed “The Sphere of Combat,” the third in the series of Elite Dangerous: Odyssey Developer Diaries.
The newest video features Game Director Piers Jackson, Art Director Jonathan Bottone, Lead Designer Gareth Hughes, Assistant Producer Samantha Marsh, Principal Audio Designer Joe Hogan, Senior Audio Designer Dylan Vadamootoo and Principal Animator Felix Ilsley. They detail the multi-layered, tactical environment where Commanders, SRVs, and starships converge.
The Sphere of Combat demonstrates Odyssey’s transformative shift in Elite Dangerous gameplay, showing how Commanders who have found their feet can wield a wide selection of weapons to win out against any opponents. These new weapons will range from assault rifles, shotguns and SMGs, to heavier anti-spacecraft weaponry, each dealing deadly thermal, kinetic or explosive damage, and offering its own distinct advantages.
About Elite Dangerous
Take control of your own starship in a cutthroat galaxy. Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero… Fly with friends, fight for a cause or go it alone. Your actions change the galaxy around you in an ever-unfolding story. Explore a detailed 1:1 model of our real galaxy, and be the first to discover one of 400 billion star systems. Start with a small starship and a handful of credits, and do whatever it takes to earn the skill, knowledge, wealth and power to stand among the ranks of the Elite.
Elite Dangerous: Odyssey launches in early 2021 on PC, the PlayStation 4, and the Xbox One.