Close Menu
Sirus Gaming
    • News Stories
    • Features
    • Reviews
    • Previews
    • Guide
    • Review Policy
    • Privacy Policy
    • Contact
    What's New in Sirus?

    PlayStation State of Play June 2025 Has Been Set

    June 3, 2025

    New Wolverine & Jeff The Land Shark Skins Revealed For Marvel Rivals

    June 3, 2025

    IO Interactive Showcase Revealed For This Friday

    June 2, 2025
    Facebook X (Twitter) YouTube
    Sirus Gaming
    Sirus Gaming
    News Stories

    PlatinumGames Studio Head, Game Director Weigh In On Next-Gen Consoles

    By Christian PepitoMay 22, 20203 Mins Read
    Share
    Facebook Twitter LinkedIn Pinterest Email

    PlatinumGames has always been a studio that releases high-quality video games that everyone falls in love right away with top-notch visuals, amazing gameplay, and mind-boggling stories. Samples of such video games are Nier Automata, the Bayonetta series, and more. And they are ready to innovate to the latest generation of consoles to push their limits both gameplay and visuals.

    With the announcement of the PlayStation 5 and the Xbox Series X, studio head Atsushi Inaba and Hideki Kamiya weigh in on what they think of the upcoming next-gen consoles.

    PlatinumGames studio head looking for extremely big surprises

    In a previous statement, Inaba was perceived to be a snob because he found it difficult to get excited for next-gen consoles. He needed to clarify this in order to clear the air: he was not belittling the next-gen consoles, but he was looking for extremely big shocking reinventions or something that would change gaming forever.

    The example that made it clear for everyone was the Nintendo Switch. He was impressed with the idea of turning a console into a portable system that can be brought anywhere at any time. It was such a big leap in terms of new technology that it was mind blowing for Inaba at that time.

    Inaba also made mention of the generation between the Super Nintendo and PlayStation, where the transition was from pixel art to 3D polygons. At that time, nobody could have imagined that dramatic change a few years before it was revealed. People in that generation were not ready for that change and were blown away. This is what Inaba was looking for.

    Compared to the next-gen consoles that are getting revealed these days, all he was seeing was graphical improvement or just faster, bigger. He just did not see the same inventive quality that really surprised him with past consoles.

    Kamiya’s take on PS5, Xbox Series X SSD tech

    The game director made some notes on the next-gen’s storage hardware, which was highly-praised for its high-bandwidth capacity and the ability to possibly remove load times altogether. He did say that he was looking forward to the next-gen consoles, but he thinks that the new tech that they are introducing might not really solve everything. In his experience in the gaming industry, whenever he gets his hands on new hardware he always finds new walls to run into.

    Kamiya cited on his days working on Resident Evil 1 and 2 where the loading times were buffered by the doors. Players had to watch the doors open for six seconds as the game loaded the resources for the next room. Then when he directed Resident Evil 2 on PlayStation, the door loading issue was now gone and the game looked prettier, but there were still limitations to certain aspects. He realized that with every new hardware introduced, the walls of technical limitations were slowly getting torn down. It was easier for him to challenge more interesting game design in the future, which is something he is looking forward to.

    Interview source: VGC

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Christian Pepito

    Meet our dedicated gaming news writer, a true aficionado of hardcore JRPGs, PS1 Classics, and the thrill of stealth-action games. He enjoys playing the games he collects, friendly or competitive tabletop card games, and is constantly on the quest for the ultimate ramen experience.

    Related Posts

    Kamiya Thanks Fans for Support After Departing PlatinumGames

    September 26, 2023

    Bayonetta Maker Hideki Kamiya Departs PlatinumGames

    September 25, 2023
    Bayonetta 3 Chapter 13 Kingdom of One cover

    Bayonetta 3 Reaches New Major Sales Milestone

    February 15, 2023
    Sirus Exclusives
    10 GOG Dreamlist Games You May Want to Support Featured Image

    10 GOG Dreamlist Games You May Want to Support

    June 3, 2025
    Onimusha 2 Samurai's Destiny First Impressions Featured Image

    Onimusha 2 Samurai’s Destiny – Hands-On Impressions

    April 22, 2025

    5 Animes Making Their Debut In Super Robot Wars Y

    April 22, 2025

    10 Mecha Animes That Should Be Added in Super Robot Wars Y

    April 15, 2025
    About Us
    About Us

    Sirus Gaming is a team of passionate gamers delivering the latest news, reviews, and insights on the gaming industry.

    Find us on OpenCritic, and we're proud to have been a voting jury in The Game Awards since 2022.

    Contact us: [email protected]

    Check Our Reviews
    Tempest Rising Review Featured Image
    8

    Tempest Rising – Review

    June 1, 2025
    Onimusha 2 Samurai's Destiny First Impressions Featured Image
    9

    Onimusha 2 Samurai’s Destiny – Review

    June 1, 2025
    Sorry We're Closed featured image
    7

    Sorry We’re Closed – Review

    June 1, 2025
    Exclusive Content
    10 GOG Dreamlist Games You May Want to Support Featured Image

    10 GOG Dreamlist Games You May Want to Support

    June 3, 2025
    Onimusha 2 Samurai's Destiny First Impressions Featured Image

    Onimusha 2 Samurai’s Destiny – Hands-On Impressions

    April 22, 2025

    5 Animes Making Their Debut In Super Robot Wars Y

    April 22, 2025
    Facebook X (Twitter) YouTube
    • Privacy Policy
    • Review Policy
    • Contact
    © 2025 Sirus Gaming. Designed by Sirus Media Digital.

    Type above and press Enter to search. Press Esc to cancel.