Starfield, Bethesda Game Studio’s newest IP in over 2 decades, has finally been released and it’s safe to say that it was well worth the wait. The ambitious space RPG has been praised for a level of polish typically not seen in Bethesda titles post-launch. In our review of the game, we especially praised it for its exploration and deep customization.
There are 50 Achievements to get in total, ranging from your typical story progression achievements to more game-specific ones like the achievements for factions and exploration.
Starfield Achievement List
- For All, Into the Starfield: Enter Space for the First Time
- One Small Step: Join Constellation
- Into the Unknown: Complete “Into the Unknown”
- All That Money Can Buy: Complete “All That Money Can Buy”
- Further Into the Unknown: Complete “Further Into the Unknown”
- High Price to Pay: Complete “High Price to Pay”
- In Their Footsteps: Complete “In Their Footsteps”
- Entangled: Complete “Entangled”
- Unearthed: Complete “Unearthed”
- One Giant Leap: Complete “One Giant Leap”
- Supra Et Ultra: Join the UC Vanguard
- The Devils You Know: Complete “The Devils You Know”
- A Legacy Forged: Complete “A Legacy Forged”
- Deputized: Join the Freestar Rangers
- Surgical Strike: Complete “Surgical Strike”
- The Hammer Falls: Complete “The Hammer Falls”
- Back to the Grind: Join Ryujin Industries
- Guilty Parties: Complete “Guilty Parties”
- Executive Level: Complete “Executive Level”
- Rook Meets King: Joint the Crimson Fleet
- The Best There Is: Complete “The Best There Is”
- Legacy’s End: Complete “Legacy’s End”
- Home Sweet Home: Build an Outpost
- Shipping Magnate: Connect 5 Outposts with Cargo Links
- Industrialist: Produce 500 Total Resources from Outposts
- Chief Engineer: Modify a Ship
- Stellar Cartography: Visit 20 Star Systems
- The Stars My Destination: Visit all Star Systems
- Boots on the Ground: Land on 100 Planets
- Fixer: Complete 30 activities
- Privateer: Complete 30 Terminal on Mics. Missions
- Life Begets Life: Gather 500 Organic Resources
- Rock Collection: Gather 500 Inorganic Resources
- Cyber Jockey: Bypass 50 Digital Locks
- Jacked In: Access 50 Computers
- Soldier of Fortune: Mod 50 Weapons
- Replicator: Craft 100 Items
- The Family You Choose: Recruit 10 Separate Companions
- Starcrossed: Reach Maximum Relationship Level with a Companion
- War of Angels: Collect 20 Quantum Essence
- Fleet Commander: Collect 10 Ships
- Thirst for Knowledge: Read 20 Skill Magazines
- Dark Matter: Eliminate 300 Human Enemies
- Another Bug Hunt: Eliminate 300 Creatures
- I Use Them For Smuggling: Successfully Smuggle Contraband
- Dust Off: Reach Level 5
- Traveler: Reach Level 10
- Elite: Reach Level 25
- Space Opera: Reach Level 50
- Reach for the Stars: Reach Level 100
Let me start by saying that this is a Bethesda open-world game, and if what we’ve been told is accurate, you could be spending more than 100 hours to get all the achievements in the game. The story missions alone account for around 25 hours, and we haven’t even talked about the side missions, the Faction missions, and all the random stuff that can happen just by looking around. Environmental storytelling is Bethesda’s bread and butter and I expect them to maintain that standard even if the scale is literally galactic-wide.
But there will be some achievements you can knock off first before going for the open-world stuff. Let’s begin with the story missions.
The following achievements are tied to the main story and cannot be earned unless you pull yourself away from your current side mission. (I know. It’s going to be hard for some.) As usual, they need to be completed in the order the game intended one after the other.
- For All, Into the Starfield
- One Small Step
- Into the Unknown
- All That Money Can Buy
- Further Into the Unknown
- High Price to Pay
- In Their Footsteps
- Entangled
- Unearthed
- One Giant Leap
Once you’re done with the main story, you can start working on the Faction Missions. Like Skyrim before it, there’s no limit to the number of factions you can join in one playthrough. So take your time and go through the following achievements at your own leisure.
- Supra Et Ultra
- The Devils You Know
- A Legacy Forged
- Deputized
- Surgical Strike
- The Hammer Falls
- Back to the Grind
- Guilty Parties
- Executive Level
- Rook Meets King
- The Best There Is
- Legacy’s End
A large portion of the game is dedicated to building up outposts and bases. The process is kind of similar to Fallout 4’s settlement system, including the way supply chains are set up. Starfield’s very is more refined… and hopefully doesn’t require us to babysit them at every waking moment. At the very least, you can use outposts as a way to passively generate organic/inorganic resources. Beats having to pick up a laser drill and doing it all by yourself. (Unless that’s what you want.)
The following achievements are tied to your ability to manage multiple settlements and their resources:
- Home Sweet Home
- Shipping Magnate
- Industrialist
- Life Begets Life
- Rock Collection
Alright, let’s now start working on the achievements that you’ll be building up as you progress to Level 100. It’s going to be one heck of a grind but I’m almost certain that time is going filled with all sorts of activities. For the following list of achievements, you’ll want to keep track of the following:
- Fixer (For completing 30 activities)
- Privateer (For completing 30 Terminal or Misc. Missions)
- Replicator (For crafting more than 100 items)
- Jacked In (For accessing 50 computers)
- Fleet Commander (For collecting 10 ships)
- Thirst for Knowledge (For reading 20 skill magazines)
- Soldier of Fortune (For modding 50 weapons)
- War of Angels (For collecting 20 Quantum Essence)
- Dark Matter (For eliminating 300 human enemies)
- Another Bug Hunt (For eliminating 300 Xeno~ I mean, creatures)
Companions are a staple in almost all modern Bethesda open-world titles. The thing you need to keep in mind is that all companions judge you by the actions that you do while they are with you. To get the following achievements, it is best to stay on everyone’s good side until it’s time to burn bridges.
- The Family You Choose
- Starcrossed
In case you’re itching to break Han’s record in his Kessel Run, you might want to be wary of the authorities as they tend to arrest smugglers for transporting contraband. What constitutes as contraband, you might ask? The rules depend on the location but generally, you don’t want to be caught while moving around stuff you know is illegal. Successfully smuggle the goods and you’ll be rewarded with the “I Use Them For Smuggling” achievement.
And finally, we have the achievements that require us to explore the Settled Systems. In terms of past Bethesda games, uncovering points of interest. You can start doing these the moment you start the game or at the very end as you’re sweeping any remaining achievements.
- Stellar Cartography (For visiting 20 star systems)
- The Stars My Destination (For visiting all star systems)
- Boots on the Ground (Land on 100 planets)
And that’s everything you need to know to get started on your very long journey to get all the achievements in Starfield. The process more or less asks you to stay on track to shave off a dozen or so hours. In fact, these achievements are designed to be all acquirable as you play naturally. You can spend less than 100 hours or 300. It doesn’t really matter. All that matters is that you are enjoying your time and the achievements will naturally fall into place. Provided you are interested in doing all the mundane things like hacking terminals or opening locks. (Skill I recommend you invest in to reveal as much of the world’s story as possible.)
Starfield is out now on PC and Xbox consoles.