Xenoblade Chronicles 3, the highly-anticipated action role-playing video game in the Xenoblade series, is almost here, and players who have pre-ordered the game can now pre-install it.
More information on the Xenoblade Chronicles 3 Colonies has been revealed on the game’s official Japanese Twitter account, which has also been providing more tidbits from the game, both new and returning from past installments. Though our current knowledge is quite limited, what little information we do have is laid down below.
What are Xenoblade Chronicles 3 Colonies?
Xenoblade Chronicles 3 Colonies are the detached military settlements of the Keves and Agnus nations in the world Aionios.
You could even use colonies as a hub, as they provide a variety of activities for you to participate in, such as conversing with characters and increasing your affinity with them by accepting quests. Similarly to a shopping mall, you can also go shopping and grab a bite to eat in colonies.
Here are the known Colonies so far in Xenoblade Chronicles 3:
Xenoblade Chronicles 3 Keves Colonies
Xenoblade Chronicles 3 Agnus Colonies
According to the aforementioned tweet, the Castles, the nation’s main hub, rank the distinct Colonies. Clod (Japanese: Tsuchikure), the lowest level, is followed by Silver (Japanese: Shirogane), and finally Gold (Japanese: Ougon).
In this entry, the Colonies are ranked according to how active they have been in the conflict so far. however, it is currently unclear what precisely is provided by each tier in comparison to the others. Newly arrived gear in their colony, however, indicates the presence of an individual possibly of Silver Ranking, suggesting they are there under government orders.
For some reason, a flame clock appears on the user interface when the characters are in the colony. Colony 9’s video was taken at 10:02, putting it just past the midway point, and Colony Gamma’s was taken at 9:50, putting it just past the halfway point. The fact that it appears on the user interface leads us to believe that it will be an integral part of the gameplay, with the game requiring us to engage and fight groups of soldiers in order to supply fuel to these colonies; failing to do so could prevent you from interacting with quests and characters on the affinity chart, which would add an appropriately tense atmosphere to the story.