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    Cyberpunk 2077 Gigs
    Guide

    Cyberpunk 2077 Gigs Guide

    By Jarren NavarreteOctober 10, 20239 Mins Read
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    Cyberpunk 2077 Gigs are the lifeblood of Night City’s thriving mercenary economy. In this sprawling metropolis, where high-tech meets lowlife, Gigs comprise a wide variety of missions and activities. In this article, I will discuss what Cyberpunk 2077 Gigs are, how to approach them, and why they are an integral part of the game’s experience.

    In this guide:

    • What Are Gigs?
    • Types of Gigs
    • Difference between side jobs and gigs?
    • How do you get gigs?
    • How many gigs does Cyberpunk 2077 have?
    • List of Gigs in Cyberpunk 2077
    • How important are the Gigs in Cyberpunk?
    • Do Gigs Give More Money in Cyberpunk 2077?
    • How to fix Not Getting Any Gig Missions & Fixers Not Calling to Offer Gigs

    What Are Gigs?

    Gigs are one of the core mission types in Cyberpunk 2077. These missions are essentially small-scale tasks or contracts that you can undertake throughout Night City. They serve as a way to earn money, gain experience, and immerse yourself in the gritty world of Cyberpunk 2077. Unlike the main story quests, Gigs are often self-contained and offer a glimpse into the lives of various characters and factions within Night City.

    Types of Gigs

    Cyberpunk 2077 offers different kinds of Gigs, each with its unique storyline and objectives. Here are the types of Gigs you’ll encounter:

    • Thievery Gigs: In these Gigs, you’re tasked with stealing valuable items, data, or vehicles from a target location.
    • SOS: Merc Needed: In these Gigs, you’ll be tasked with rescuing hostages or individuals in distress. You’ll need to navigate through hostile situations, making choices that can lead to different outcomes.
    • Gun for Hire: As a mercenary, your contracts are to eliminate specific targets.
    • Search and Recover Gigs: In these Gigs, clients present you with missions to find something of great importance, be it a valuable item, sensitive data, or a long-lost relic.
    • Agent Saboteur Gigs: These Gigs involve sabotaging equipment, facilities, or corporate assets. Sometimes, you’ll need to gather critical information by hacking into data terminals or interrogating NPCs.
    • Special Delivery (Convoy): In these Gigs, you act as a courier tasked to deliver the cargo you’re entrusted with. It might be sensitive data, a precious item, or life itself.
    • Cyberpsycho Sighting: These contracts involve tracking down and taking out dangerous cyberpsychos or rival gang members.

    Difference between side jobs and gigs?

    In Cyberpunk 2077, distinguishing between Side Jobs and Gigs is crucial to understanding the game’s mission structure. While both offer additional content beyond the main storyline, Side Jobs tend to be more intricate, often providing deeper narrative and character development. These quests are typically tied to major characters and storylines.

    Gigs, on the other hand, are smaller-scale tasks or contracts that encompass a wide range of objectives, mainly for earning much-needed eddies. Completing Gigs also grants access to unique gear, cyberware, and other valuable assets. These missions are often self-contained, offering glimpses into the lives of various characters and factions in Night City. Gigs can range from stealthy infiltrations to all-out combat missions.

    How do you get gigs?

    Gaining access to Gigs in Cyberpunk 2077 is a gradual process intertwined with the story and your progression within the game. Fixers, acting as intermediaries between clients with tasks and skilled mercenaries, will be your primary source for Gig opportunities. These Fixers will gradually contact you through phone calls and messages as you progress through the story and gain access to specific districts’ Fixers.

    Additionally, it’s worth noting that certain Gigs may only spawn during specific times of the day. Some will be available after 8 PM, while others will be available before 8 PM.

    As you reach Street Cred milestones and level up, new Gigs will become available. They will be marked by distinctive yellow icons on your map, guiding you to various mission locations. However, not all Gigs are immediately accessible. Some may require you to reach a specific level of Street Cred or complete other Gigs and Missions as prerequisites. You’ll find the unlock requirements detailed on each Gig’s Walkthrough page.

    How many gigs does Cyberpunk 2077 have?

    Cyberpunk 2077 features a total of 94 Gigs in the base game which includes, 20 Thievery Gigs, 14 SOS: Merc Needed Gigs, 15 Gun for Hire Gigs, 9 Search and Recover Gigs, 8 Agent Saboteur Gigs, 2 Special Delivery (Convoy) Gigs, and 17 Cyberpsycho Sighting Gigs; along with an additional 9 Gigs included in the Phantom Liberty DLC.

    List of Gigs in Cyberpunk 2077

    Here are all the Cyberpunk 2077 Gigs available in the base game and the new Phantom Liberty DLC, listed by District and their corresponding fixers, the required level of Street Cred and the rewards you can get from each:

    Job Name

    District

    Type

    Fixer

    Street Cred Lvl Required

    Rewards

    Gig: Big Pete’s Got Big Problems

    Badlands

    Gun for Hire

    Dakota Smith

    5

    5,410 eddies, +565 XP, +1270 Street Cred

    Gig: Dancing on a Minefield

    Badlands

    Special Delivery

    Dakota Smith

    1

    2,320 eddies, +565 XP, +1270 Street Cred

    Gig: Flying Drugs

    Badlands

    Agent Saboteur

    Dakota Smith

    1

    2,324 eddies, +633 XP, +2774 Street Cred

    Gig: Goodbye, Night City

    Badlands

    SOS: Merc Needed

    Dakota Smith

    11

    8,580 eddies, +621 XP, +1397 Street Cred

    Gig: MIA

    Badlands

    SOS: Merc Needed

    Dakota Smith

    11

    8,580 eddies, +565 XP, +1397 Street Cred

    Gig: No Fixers

    Badlands

    SOS: Merc Needed

    Dakota Smith

    5

    5,410 eddies, +621 XP, +1397 Street Cred

    Gig: Radar Love

    Badlands

    Thievery

    Dakota Smith

    11

    8,580 eddies, +621 XP, +1397 Street Cred

    Gig: Sparring Partner

    Badlands

    Thievery

    Dakota Smith

    11

    8,580 eddies, +678 XP, +1524 Street Cred

    Gig: Trevor’s Last Ride

    Badlands

    SOS: Merc Needed

    Dakota Smith

    5

    5,570 eddies, +565 XP, +1270 Street Cred

    Gig: A Lack of Empathy

    City Center

    Agent Saboteur

    Dino Dinovic

    1

    3,410 eddies, +565 XP, Street Cred

    Gig: An Inconvenient Killer

    City Center

    Gun for Hire

    Dino Dinovic

    9

    7,120 eddies, +565 XP , Street Cred

    Gig: Guinea Pigs

    City Center

    Gun for Hire

    Dino Dinovic

    18

    10,900 eddies, +565 XP, Street Cred

    Gig: Serial Suicide

    City Center

    Thievery

    Dino Dinovic

    9

    7,120 eddies, +565 XP , Street Cred

    Gig: The Frolics of Councilwoman Cole

    City Center

    Thievery

    Dino Dinovic

    18

    7,270 eddies, +565 XP , Street Cred

    Gig: Two Wrongs Makes Us Right

    Pacifica, West Wind Estate,

    Thievery

    Mr. Hands

    30

    8,580 eddies, +678 XP, +1524 Street Cred

    Gig: Dogtown Saints

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    8,000 eddies, +1,300 XP, +167 Street Cred

    Gig: Heaviest of Hearts

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    6,000-8,000 eddies, +1,960 XP, Crimestopper Iconic Smart Pistol

    Gig: Roads to Redemption

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    7,000 eddies, +2,015 XP, Hercules 3AX Tier 5+ Iconic Smart Assault Rifle

    Gig: Talent Academy

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    8,000 eddies, +1,740 XP

    Gig: The Man Who Killed Jason Foreman

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    8,000 eddies, +1,685 XP

    Gig: Treating Symptoms

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    8,000 eddies, +1,300 XP

    Gig: Prototype in the Scraper

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    8,000 eddies, +1,355 XP

    Gig: Spy in the Jungle

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    4,000-6,000 eddies, +1,685 EXP, Pizdets Tier 5 Iconic Smart Submachine Gun

    Gig: Waiting for Dodger

    Pacifica, Dogtown

    Phantom Liberty DLC Gig

    Mr. Hands

    8,000 eddies, +1,355 XP

    Gig: Breaking News

    Santo Domingo

    Agent Saboteur

    Muamar Reyes

    20

    6,340 eddies if completing the mission undetected, +565 XP, +1240 Street Cred

    Gig: Cuckoo’s Nest

    Santo Domingo

    SOS: Merc Needed

    Muamar Reyes

    20

    5,720 eddies, +565 XP, +1270 Street Cred

    Gig: Family Matters

    Santo Domingo

    Search and Recover

    Muamar Reyes

    20

    5,720 eddies, +565 XP, +1270 Street Cred

    Gig: For My Son

    Santo Domingo

    Gun for Hire

    Muamar Reyes

    35

    8,580 eddies, +565 XP, +1270 Street Cred

    Gig: Going-away Party

    Santo Domingo

    SOS: Merc Needed

    Muamar Reyes

    35

    9,050 eddies, +565 XP, +1270 Street Cred

    Gig: Hacking the Hacker

    Santo Domingo

    Agent Saboteur

    Muamar Reyes

    20

    6,340 eddies, +565 XP, +1270 Street Cred

    Gig: Race to the Top

    Santo Domingo

    Thievery

    Muamar Reyes

    1

    1,960 eddies, +565 XP, +1270 Street Cred

    Gig: Serious Side Effects

    Santo Domingo

    Search and Recover

    Muamar Reyes

    1

    2,940 eddies, +678 XP, +1524 Street Cred

    Gig: Severance Package

    Santo Domingo

    Thievery

    Muamar Reyes

    20

    6,340 eddies, +565 XP, +1150 Street Cred

    Gig: Backs Against the Wall

    Watson

    Search and Recover

    Regina Jones

    1

    2,930 eddies, +254 XP, +572 Street Cred

    Gig: Bloodsport

    Watson

    SOS: Merc Needed

    Regina Jones

    4

    2,620 eddies, +214 XP, +480 Street Cred

    Gig: Catch a Tyger’s Toe

    Watson

    Agent Saboteur

    Regina Jones

    1

    1,160 eddies, +177 XP, +398 Street Cred

    Gig: Dirty Biz

    Watson

    Thievery

    Regina Jones

    1

    1,798 eddies, +234 XP, +525 Street Cred

    Gig: Fixer, Merc, Soldier, Spy

    Watson

    Thievery

    Regina Jones

    15

    4,400 eddies, +254 XP, +572 Street Cred

    Gig: Flight of the Cheetah

    Watson

    SOS: Merc Needed

    Regina Jones

    1

    1,390 eddies, +234 XP, +525 Street Cred

    Gig: Freedom of the Press

    Watson

    SOS: Merc Needed

    Regina Jones

    8

    4,860 eddies, +328 XP, +740 Street Cred

    Gig: Hippocratic Oath

    Watson

    SOS: Merc Needed

    Regina Jones

    1

    1,390 eddies, +234 XP, +525 Street Cred

    Gig: Last Login

    Watson

    Thievery

    Regina Jones

    4

    2,930 eddies, +254 XP, +572 Street Cred

    Gig: Lousy Kleppers

    Watson

    Thievery

    Regina Jones

    8

    4,860 Eddies, +328 XP, 740 Street Cred

    Gig: Many Ways to Skin a Cat

    Watson

    Thievery

    Regina Jones

    1

    1,478 eddies, +234 XP, +525 Street Cred

    Gig: Monster Hunt

    Watson

    Gun for Hire

    Regina Jones

    1

    1,310 eddies, +214 XP, +480 Street Cred

    Gig: Occupational Hazard

    Watson

    SOS: Merc Needed

    Regina Jones

    8

    4,860 eddies, +328 XP, +740 Street Cred

    Gig: Playing for Keeps

    Watson

    Search and Recover

    Regina Jones

    1

    1,080 eddies, +160 XP, 359 Street Cred

    Gig: Rite of Passage

    Watson

    Thievery

    Regina Jones

    4

    1,390 eddies, +234 XP, +525 Street Cred

    Gig: Scrolls before Swine

    Watson

    Thievery

    Regina Jones

    4

    2,160 eddies, +299 XP, +673 Street Cred

    Gig: Shark in the Water

    Watson

    Gun for Hire

    Regina Jones

    1

    1,240 eddies, +195 XP, +438 Street Cred

    Gig: Small Man, Big Evil

    Watson

    Gun for Hire

    Regina Jones

    4

    2,930 eddies, +254 XP, +572 Street Cred

    Gig: The Heisenberg Principle

    Watson

    Agent Saboteur

    Regina Jones

    8

    3,930 eddies, +214 XP, +480 Street Cred

    Gig: Troublesome Neighbors

    Watson

    Gun for Hire

    Regina Jones

    1

    1,240 eddies, +195 XP, +438 Street Cred

    Gig: Welcome to America, Comrade

    Watson

    Agent Saboteur

    Regina Jones

    1

    1,241 eddies, +196 XP, +438 Street Cred

    Gig: Woman of La Mancha

    Watson

    Gun for Hire

    Regina Jones

    1

    3,700 eddies, +196 XP, +438 Street Cred

    Gig: Family Heirloom

    Westbrook

    Search and Recover

    Rogue Amendiares

    35

    6,950 eddies, +565 XP, +1270 Street Cred

    Gig: Hot Merchandise

    Heywood

    Gun for Hire

    Rogue Amendiares

    32

    11,600 eddies, +565 XP, +1270 Street Cred

    Gig: The Union Strikes Back

    Santo Domingo

    Gun for Hire

    Rogue Amendiares

    50

    9,280 eddies, +565 XP, +1240 Street Cred

    Gig: Bring Me the Head of Gustavo Orta

    Heywood

    Gun for Hire

    Sebastian Ibarra

    1

    3,170 eddies, +565 XP, Street Cred

    Gig: Eye for an Eye

    Heywood

    Gun for Hire

    Sebastian Ibarra

    8

    7,120 eddies, +670 XP, +1170 Street Cred

    Gig: Fifth Column

    Heywood

    Thievery

    Sebastian Ibarra

    1

    3,170 eddies, +565 XP, +455 Street Cred

    Gig: Going Up or Down?

    Heywood

    Thievery

    Sebastian Ibarra

    16

    10,900 eddies, +521 XP, +210 Street Cred

    Gig: Jeopardy

    Heywood

    Search and Recover

    Sebastian Ibarra

    1

    3,100 eddies, +565 XP, +1240 Street Cred

    Gig: Life’s Work

    Heywood

    Search and Recover

    Sebastian Ibarra

    1

    3,100 eddies, +565 XP, +1170 Street Cred

    Gig: Old Friends

    Heywood

    Gun for Hire

    Sebastian Ibarra

    1

    1,317 eddies + 3,100 eddies if you complete the optional objective, +565 EXP, +1470 Street Cred

    Gig: On a Tight Leash

    Heywood

    Gun for Hire

    Sebastian Ibarra

    1

    1,254 eddies, +540 XP, +1240 Street Cred

    Gig: Psychofan

    Heywood

    Thievery

    Sebastian Ibarra

    1

    3,300 eddies, +565 XP, +1524 Street Cred

    Gig: Sr. Ladrillo’s Private Collection

    Heywood

    Thievery

    Sebastian Ibarra

    8

    6,810 eddies, +565 XP, +1240 Street Cred

    Gig: The Lord Giveth and Taketh Away

    Heywood

    Search and Recover

    Sebastian Ibarra

    8

    7,270 eddies, +621 XP, +1541 Street Cred

    Gig: Tyger and Vulture

    Westbrook

    Thievery

    Wakako Okada

    1

    1,860 eddies, +375 XP, +843 Street Cred

    Gig: Until Death Do Us Part

    Westbrook

    Thievery

    Wakako Okada

    1

    1,860 eddies, +373 XP, +843 Street Cred

    Gig: A Shrine Defiled

    Westbrook

    Agent Saboteur

    Wakako Okada

    20

    6,260 eddies, +453 XP, +1041 Street Cred

    Gig: Getting Warmer…

    Westbrook

    SOS: Merc Needed

    Wakako Okada

    10

    4,020 eddies, +432 XP, +972 Street Cred

    Gig: Greed Never Pays

    Westbrook

    Search and Recover

    Wakako Okada

    1

    1,700 eddies, +323 XP, +727 Street Cred

    Gig: Olive Branch

    Westbrook

    Special Delivery

    Wakako Okada

    1

    3,700 eddies (if you save Alex) or 1,860 eddies (if you don’t save Alex), +375 XP, +843 Street Cred

    Gig: Wakako’s Favorite

    Westbrook

    SOS: Merc Needed

    Wakako Okada

    10

    4,020 eddies, +432 XP, +972 Street Cred

    Gig: We Have Your Wife

    Westbrook

    SOS: Merc Needed

    Wakako Okada

    1

    1,860 eddies, +375 XP, +843 Street Cred

    Cyberpsycho Sighting: Bloody Ritual

    Cyberpsycho Gigs

    Regina Jones

    1,300 eddies, +118 XP, +265 Street Cred

    Cyberpsycho Sighting: Demons of War

    Cyberpsycho Gigs

    Regina Jones

    1,180 eddies, +100 XP, +225 Street Cred

    Cyberpsycho Sighting: Discount Doc

    Cyberpsycho Gigs

    Regina Jones

    2,290 eddies, +222 XP, +499 Street Cred

    Cyberpsycho Sighting: House on a Hill

    Cyberpsycho Gigs

    Regina Jones

    2,170 eddies, +222 XP, +499 Street Cred

    Cyberpsycho Sighting: Letter of The Law

    Cyberpsycho Gigs

    Regina Jones

    2,910 eddies, +222 XP, +210 Street Cred

    Cyberpsycho Sighting: Lex Talionis

    Cyberpsycho Gigs

    Regina Jones

    1,050 eddies, +126 XP, +284 Street Cred

    Cyberpsycho Sighting: Lt. Mower

    Cyberpsycho Gigs

    Regina Jones

    1,180 eddies, +100 XP, +225 Street Cred

    Cyberpsycho Sighting: On Deaf Ears

    Cyberpsycho Gigs

    Regina Jones

    3,947 eddies

    Cyberpsycho Sighting: Phantom of Night City

    Cyberpsycho Gigs

    Regina Jones

    2,860 eddies

    Cyberpsycho Sighting: Seaside Cafe

    Cyberpsycho Gigs

    Regina Jones

    2,910 eddies, +345 XP, +210 Street Cred

    Cyberpsycho Sighting: Second Chances

    Cyberpsycho Gigs

    Regina Jones

    2,170 eddies, +222 XP, +499 Street Cred

    Cyberpsycho Sighting: Six Feet Under

    Cyberpsycho Gigs

    Regina Jones

    1,300 eddies, +118 XP, +265 Street Cred

    Cyberpsycho Sighting: Smoke on The Water

    Cyberpsycho Gigs

    Regina Jones

    2,170 eddies, +222 XP, +499 Street Cred

    Cyberpsycho Sighting: The Wasteland

    Cyberpsycho Gigs

    Regina Jones

    2,170 eddies, +666 XP, +1497 Street Cred

    Cyberpsycho Sighting: Ticket to The Major Leagues

    Cyberpsycho Gigs

    Regina Jones

    1,050 eddies, +126 XP, +284 Street Cred

    Cyberpsycho Sighting: Under The Bridge

    Cyberpsycho Gigs

    Regina Jones

    2,540 eddies, +244 XP, +548 Street Cred

    Cyberpsycho Sighting: Where The Bodies Hit The Floor

    Cyberpsycho Gigs

    Regina Jones

    1,300 eddies, +118 XP, +265 Street Cred

    Cyberpsycho Sighting: Ticket to The Major Leagues

    Cyberpsycho Gigs

    Regina Jones

    1,050 eddies, +126 XP, +284 Street Cred

    How important are the Gigs in Cyberpunk?

    Completing Gigs rewards you with experience points (XP), which are essential for leveling up your character. As you gain levels, you unlock new perks, abilities, and attributes, enhancing your overall gameplay capabilities.

    Gigs provide a steady source of income. Money is pivotal in Night City, allowing you to purchase better gear, cyberware, and vehicles to bolster your combat effectiveness and style. Beyond currency, Gigs often offer valuable items, weapons, and equipment as rewards. These items can significantly improve your combat prowess and customization options.

    Do Gigs Give More Money in Cyberpunk 2077?

    The amount of money you receive as a reward for completing Gigs can vary. The complexity and risk associated with each Gig often determine the payout. More complex and high-risk Gigs typically offer larger monetary rewards. These missions may involve multiple objectives, significant combat encounters, or intricate storylines. Your character’s negotiation skills can influence the payment you receive for completing Gigs. Investing in attributes and perks related to negotiation can help you secure higher payouts from clients.

    As your Street Cred level increases, you may gain access to more Gigs that offer greater financial rewards. Building positive relationships with clients and factions can also lead to better compensation for your services during Gigs.

    While the base payments for Gigs might not be exceedingly high, how you approach them can significantly impact your income. One approach is to adopt a more aggressive playstyle, eliminating all enemies and thoroughly looting the area for anything that isn’t a direct upgrade. Scanning your surroundings diligently ensures you don’t miss out on valuable loot, and hacking data protocol points can provide you with quick eddies.

    When your inventory approaches its limit, call your car to the scene and store everything in the trunk. This trunk serves as an extension of your inventory, making it easy to manage your items. Once you return home, sell everything that isn’t legendary or unique and isn’t something you wish to keep for yourself.

    To further boost your earnings when doing a Gig, it’s advisable to invest in your crafting abilities. Crafting and subsequently selling legendary weapons can prove to be a highly profitable endeavor. It’s essential to be a meticulous scavenger, picking up every available gun and item. If you find yourself encumbered and unable to reach your car, disassembling guns valued under 100 eddies is an excellent way to gain crafting experience points.

    Lastly, the Gigs with the biggest cash rewards often come from Fixers like Rogue or are part of the final set of missions for each Fixer. These high-paying Gigs, like “A Shrine Defiled” for Wakako, can provide a solid base payment, with additional bonuses for completing them undetected. Moreover, higher-level loot obtained from enemies becomes increasingly valuable as you progress in the game, with rare or epic items fetching higher prices.

    While you can employ these strategies early in the game, around level 20, enemies will drop more uncommon and rare weapons, including valuable tech weapons. Certain Gigs, such as those offered by Sinnerman, Dino, and Padre, pay generously for relatively simple tasks, offering a quick way to accumulate funds.

    For additional selling options, there are drop points and vendors like Wilson at Second Amendment or Coach Fred for melee weapons. However, it’s worth noting that frequently looting nearby sell terminals can deplete their cash reserves, necessitating occasional time-skipping to replenish their funds. By carefully considering these strategies and tailoring them to your character’s level and playstyle, you can effectively maximize your earnings from Gigs.

    How to fix Not Getting Any Gig Missions & Fixers Not Calling to Offer Gigs

    It’s not uncommon for players to encounter a frustrating issue where Fixers stop calling for new Gig missions. When Fixers stop reaching out, here are some steps to troubleshoot and potentially fix this issue:

    1. Complete Main Story Missions: Sometimes, the availability of Gigs is tied to your progress in the main storyline. If you’ve been primarily focusing on side content and haven’t advanced the main plot, consider completing a few main story missions. This can trigger Fixers to contact you with new Gigs.
    2. Check Street Cred Level: Certain Gigs may require a specific Street Cred level to unlock. If you haven’t been actively engaging in activities that boost your Street Cred, such as completing NCPD Scanner Hustles or Side Jobs, consider doing so to increase your Street Cred. Check the Gig’s prerequisites to see if Street Cred is a requirement.
    3. Sleep and Advance Time: Sleeping in V’s apartment and manually advancing time by 24 hours can sometimes trigger the appearance of new Gigs. This method has been effective for some players in refreshing Fixer contacts.
    4. Contact Fixers Directly: If Fixers are not reaching out to you, you can take the initiative and contact them directly. Open your map, zoom in on the location of a Fixer, and use the navigation options to reach them. Visiting a Fixer in person may lead to them offering Gigs.
    5. Read Shards: Occasionally, important information related to Gigs may be found in Shards, accessible through the menu. Reading through your Shards, especially those acquired during previous missions, can provide clues or triggers for new Gigs.
    6. Reload Previous Save: If none of the above methods work, you can try reloading a previous save from before the issue began. This can sometimes reset mission triggers and prompt Fixers to contact you with Gigs.
    7. Update the Game: Ensure that your game is up to date with the latest patches and updates. Developers often release fixes for known issues, and updating your game client may resolve any bugs affecting Gig availability.
    8. Check for Known Bugs: Check community forums and official channels for any known bugs related to Fixers not offering Gigs. Developers may provide workarounds or solutions for such issues.

    By following these steps and experimenting with different approaches, you can hopefully resolve the problem of Fixers not offering Gig missions, allowing you to fully immerse yourself in the bustling world of Cyberpunk 2077 and take on its myriad of challenges.

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    Jarren Navarrete

    Jarren is an aspiring author, programmer, and discerning critic. He's passionate about gaming and the immersion it offers. Well-versed in the gaming world, he's enthusiastic about writing guides to enhance your gaming experience. Beyond his dedication to gaming, Jarren is also a devoted fan of the Persona series.

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